Francais | English | Espanõl

2004 in video gaming

From Wikipedia, the free encyclopedia

Jump to: navigation, search

Notable events of 2004 in video gaming. See also history of computer and video games.


Contents

[edit] Events

[edit] Business

[edit] Notable releases

[edit] Trends

In 2004, the total U.S. sales of video game hardware, software and accessories was $9.9 billion compared with $10 billion in 2003. Total software sales rose 8 percent over the previous year to $6.2 billion. Additionally, sales of portable software titles exceeded $1 billion for the first time. Hardware sales were down 27 percent for the year due in part to shortages during the holiday season and price reductions from all systems.

[edit] Video game consoles

[edit] Handheld game systems

The dominant handheld systems in 2004 were:

Image:Psp1.jpg Additionally, Nokia released an updated version of their original N-Gage, called the N-Gage QD. Nintendo released the Nintendo DS on November 21 in the United States. In Japan Sony released the PlayStation Portable on December 12.

[edit] Video game sales

Top Grossing Video Games of 2004
Rank Title Platform Publisher
1 Grand Theft Auto: San Andreas PS2 Take Two Interactive
2 Halo 2 Xbox Microsoft
3 Madden NFL 2005 PS2 Electronic Arts
4 ESPN NFL 2K5 PS2 Take Two Interactive
5 Need For Speed: Underground 2 PS2 Electronic Arts
6 Pokémon Fire Red With Adapter GBA Nintendo
7 NBA Live 2005 PS2 Electronic Arts
8 Spider-Man: The Movie 2 PS2 Activision
9 Halo: Combat Evolved Xbox Microsoft
10 ESPN NFL 2K5 Xbox Take Two Interactive

[edit] References

The NPD Group Reports Annual 2004 U.S. Video Game Industry Retail Sales. Retrieved on January 18, 2005.fr:2004 en jeu vidéo pl:2004 w grach komputerowych sv:Datorspelsåret 2004

Personal tools