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Artificer (Dungeons & Dragons)

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D&D Character Classes
Base classes from Player's Handbook

Barbarian
Bard
Cleric
Druid
Fighter
Monk
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Ranger
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Sorcerer
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Additional/Alternative base classes

Archivist
Ardent
Artificer
Beguiler
Binder
Crusader
Divine Mind
Dragon Shaman
Dragonfire Adept
Dread Necromancer
Duskblade
Erudite
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Totemist
Truenamer
Warblade
Warlock
Warmage
Wilder
Wu Jen

NPC Classes

Adept
Aristocrat
Commoner
Expert
Warrior

Unearthed Arcana generic classes

Expert
Spellcaster
Warrior

Prestige classes

The artificer is a character class in the Dungeons & Dragons 3.5 edition roleplaying game that was introduced in Eberron.

Though introduced in the Magic of Faerun, artificers are most often seen in the Eberron campaign setting. The artificer is a unique base class and reflects many of the core themes of Eberron. The artificer's abilities act primarily on items and constructs. Through a combination of their infusions (which work similarly to spells but must target objects) and their item creation abilities they add a great deal of flexibility to a party.

The class is not mechanically similar to any of the other classes; though arguably the combination of combat abilities (including weapon and armor proficiencies), buffing spells and repair spells make it most similar to the cleric core class.

The artificer is a complex class, requiring extensive bookkeeping if a player fully utilizes its item creation abilities.

The artificer uses intelligence based "Infusions" instead of typical magics and psionics. Although there is a variant psionic artificer.

No currently published race has artificer as a favored class, though being a warforged artificer gives the player the advantage of being able to use his infusions on himself.

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