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Chris Crawford on Game Design

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<tr><td colspan="2" style="text-align: center;">Image:Crawfordgd.png</td></tr> <tr><th>Illustrator</th><td>Chris Crawford</td></tr><tr><th>Country</th><td>United States</td></tr><tr><th>Language</th><td>English</td></tr><tr><th>Subject(s)</th><td>Computer and videogame design</td></tr> <tr><th>Pages</th><td>476</td></tr><tr><th>ISBN</th><td>0131460994</td></tr><tr><th>Preceded by</th><td>The Art of Computer Game Design</td></tr>
Chris Crawford on Game Design
AuthorChris Crawford
PublisherPeachpit Press
ReleasedJune 2003

Chris Crawford on Game Design (ISBN 0-13-146099-4) is a book about computer and video game design by Chris Crawford. Although referred to as the second edition of The Art of Computer Game Design, it is in fact a completely new book. It was published by Peachpit Press under the New Riders imprint in 2003. It includes Crawford's response to recent game developments, such as The Sims, and dedicates a chapter to each of his first 14 published games: Tanktics, Legionnaire, Wizard, Energy Czar, Scram, Eastern Front (1941), Gossip, Excalibur, Balance of Power, Patton Versus Rommel, Siboot, The Global Dilemma: Guns & Butter, Balance of the Planet and Patton Strikes Back.

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