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Ender's Game

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<tr><td colspan="2" style="text-align: center;">Image:Ender's game cover ISBN 0312932081.jpg</td></tr><tr><td colspan="2" style="text-align: center;">1985 Hardcover edition</td></tr> <tr><th>Cover Artist</th><td>John Harris</td></tr><tr><th>Country</th><td>United States

pages = 384 (Paperback Reprint)</td></tr>

<tr><th>ISBN</th><td>ISBN 0-8125-5070-6 (Paperback Reprint)</td></tr><tr><th>Followed by</th><td>Speaker for the Dead
Ender's Shadow (Parallel novel)
</td></tr>
Ender's Game
AuthorOrson Scott Card
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Released{{{release_date}}}

Ender's Game (1985) is the best-known novel by Orson Scott Card.<ref name="fresco book">Ender's Game The Book. Fresco Pictures.</ref> In a future (roughly 2070 A.D.) where mankind has barely survived two separate invasions by the insectoid "buggers", the world's most talented children, including the extraordinary Ender Wiggin, are taken into "Battle School" at a very young age to supply commanders for the coming Third Invasion.

The book originated as a science fiction novelette in Analog magazine (1977),<ref>Short Stories by Orson Scott Card - Ender's Game. Hatrack.com.</ref> and Card later expanded the novel into the Ender's Game series, dealing with the long-term results of the war.

Contents

[edit] Plot summary

Andrew "Ender" Wiggin is a brilliant six-year-old boy, born third into a United States that only permits families two children each. His very existence requires permission from the government. He has been closely watched for years through a monitor on the back of his neck. The book opens with its removal. As a Third and as an exceptionally smart student, he invites scorn from the children surrounding him. At the end of the school day, the bullies of the school begin teasing and mildly attacking him for the loss of his monitor. In response, Ender beats the ringleader, Stilson, to defend himself, until Stilson can no longer get up.

When Ender returns to his home, the reader meets his older brother Peter, a boy just as brilliant but far more sadistic than Ender, and his older sister Valentine, just as brilliant, whose sweet temperament completely opposes that of Peter. The next morning, members of the International Force, or IF, arrive at Ender's home to ask him why he attacked Stilson. By responding that he did so to prevent Stilson from ever approaching him again, instead of for revenge, Ender passes the last test: the IF offers him a place at the Battle School, a space station where children are trained for military command. Colonel Hyrum Graff, the leader of the Battle School, believes that Ender is the last hope for the survival of mankind against the alien Buggers. He reluctantly accepts.

From the moment Ender meets the other children, Colonel Graff begins to isolate him through favoritism, inviting jealousy and dislike of Ender from the other students. This is a strategy that will be employed throughout the entire book, forcing Ender to deal with his problems alone instead of relying on others and making him work hard to make friends and stay ahead of his enemies. It also forces Ender to be so flawless at what he does and at proving Colonel Graff correct in his praises that the others will have nothing to say.

Due to his extremely high aptitude for tactics and leadership and to the teachers' deadline to ready him for the coming war, Ender is advanced through his training much faster than the other students. He skips most of basic training in his launch group and is assigned to Salamander Army, under the command of prideful Bonzo Madrid, where he meets his unofficial sharpshooting teacher Petra Arkanian — both prominent figures in his life further down the road. After an incident where Ender breaks an order to not fire his weapon during a game, Bonzo trades him to Rat Army. Rat Army's commander, Rose de Nose, places Ender in the toon of Dink Meeker, who takes it upon himself to look after Ender. Meanwhile, Ender's psychological development is monitored by the "Mind Fantasy Game", a complex computer game embedded in the school's computer network, and manipulated to a large extent by Colonel Graff, who has Ender's beloved sister Valentine send a letter to him to encourage him.

Following Ender's removal to battle school, his two siblings Valentine and Peter continue their own lives of genius. Every bit as intelligent as their brother, but of differing temperaments, they begin to integrate themselves into the political discussions on the newsnets, which resemble the modern day internet. Starting as unknown users, they begin to earn anonymous respect from the international community as they present insightful analysis of the current political situation. Valentine, convinced by her brother to help him, takes the name of Demosthenes; Peter takes the name of Locke. Demosthenes becomes known as a radical leader of the masses, warning against military and political maneuvering of the nations of earth. Locke takes a much more peaceful view, pacifying the enemy while still taking preparations against him. Peter plans to play the two users against each other to help preserve peace and unity.

Being a strategic genius, Ender is promoted to Battle School Army Commander years earlier than usual, setting him up for resentment from his peers and pushing his abilities to the limit — both intended consequences. He is given command of the re-established Dragon Army, which had previously been disbanded after having never won even a third of its battles. In the time in which he is Dragon Army's commander, he trains the group so successfully by disbanding formations and employing individual thought that he never loses a battle, even when the battles are unbalanced to be extremely in favor of the opposing armies.

Envious of Ender's ability, Bonzo Madrid ambushes Ender in a shower room. Ender once again decides to end the conflict once and for all, winning the fight and severely injuring Bonzo. In the last Battle Room game, Ender, exasperated with the manipulation and the burdens the teachers place on him, gives his command up to Bean, a soldier in his army. He is promoted to Command School by the teachers, who do not realize that Ender has given up on the game, but first is allowed to go home on a short leave. Not wanting to see his family, he is kept isolated from everyone at a small lake in the woods. He builds a raft and spends his time alone in contemplation and self-resentment. The IF, worried that he is no longer motivated to continue his studies, employs his sister Valentine once again to motivate him. She has a long talk, during which Ender admits that he has come to hate himself, because in order to win his battles, he has to know his enemy as well as himself. Knowing his enemy perfectly leads him to love the enemy, and it is in that moment of love that he defeats and destroys them. Valentine, during her visit, reminds him why he is fighting: to preserve the human race, with its connections like his to her.

After these several months spent in self-contemplation, Ender returns and is promoted to Command School almost six years early to learn to combat the buggers instead of being restricted to the more abstract training games. He proceeds to be taught by Mazer Rackham, the genius behind the previous human success against the buggers. A long series of simulated battles, each progressively more difficult, without sufficient sleep during the nights due to being plagued by mysterious nightmares, leads him to a simulated final confrontation, where he has to overcome seemingly insurmountable odds by flouting one of the rules of the game.

In the final test, in an act of defiance against his teachers for allowing the test to be so unfair, he destroys the buggers' home planet, killing their queen, and gaining the only possible form of victory. The buggers have a true hive mind and think only through the queen. By killing the queen the remaining buggers become apathic and die within a few seconds.

When Ender wins the last battle, Ender is told that he has not been playing a game, but instead has been commanding real ships across interstellar distances; this task was made possible via the ansible, a form of instantaneous communication made possible through the use of Philotic Energy. This energy was discovered following the Second Bugger War, as the method of telepathic communication the Buggers used was reverse engineered. At the same time he realizes that his plan to win the battles once and for all, a kamikaze attack on the Buggers' planet, destroyed most of the units under his control.

When Ender learns that he has been playing a game with real peoples' lives, he lapses into four days of exhausted depression. Feeling the full weight of the deaths he has caused, made heavier by his apparent love and respect of the Buggers, developed over his interaction with them, he refuses to respond to anyone for a time, until conflict breaks out at the command center.

Immediately after the end of the Bugger War, the world alliance falls apart and war breaks out on Earth in a dispute about who gains control of Ender. The battle lasts all of five days, but the impact is clear: Ender cannot return to Earth because he would simply be used as a tool of the dominant government on Earth, eventually led by Ender's older brother Peter Wiggin. Instead, his sister Valentine Wiggin convinces him to be sent out on the first colonization ship as the governor of the new colony on a former bugger planet.

Ender's fame quickly wears off, but is replaced with the respect of the colonists traveling with him. Only years later, after the colony is built and Valentine has written a seven-book history of the Formic (bugger) Wars, does Ender discover something that the buggers left for him: by using their alien telepathic communication, they were able to extract images from Ender's brain, which were the source of his nightmares during his time at the Command School. Using those images, the buggers built a large scene directly taken from the Mind Fantasy Game at the Battle School. Following the steps from the Mind Game, Ender discovers the surprise the buggers left for him: their last surviving queen, in pupal form. The pupa is able to communicate telepathically with Ender, who learns that the Buggers' previous killings of humans had rested on the mistaken notion that humans were not sentient, and once the Buggers realized their mistake, they resolved not to attack humans again. Thus, the invasion and extermination of the Buggers was not necessary to defend Earth. Ender realizes that the missions that he had been a part of were in fact an Offensive Mission against the buggers to prevent any further possible attack on Earth. The government and the IF made it look like the fighting was actually a Defensive Mission in response to a bugger attack.

Ender writes about the buggers from their perspective. He calls the book The Hive-Queen and signs it 'Speaker for the Dead'. After the book becomes famous, Peter Wiggin realizes that Ender wrote it and asks Ender to write a similar book presenting Peter's perspective. The result is The Hegemon. These two books become a new faith for all the new worlds humanity inhabits.

Eventually, Ender takes the cocoon and leaves the colony with his sister, seeking a planet suitable for the redevelopment of the bugger race.

[edit] Creation and inspiration

The original novelette is merely a snapshot of Ender's experiences in Battle School and Command School; the full-length novel is a more encompassing work dealing with Ender's life before, during, and after the war, and it also contains some chapters describing the political exploits of his older siblings back on Earth. In a commentary track for the 20th Anniversary audiobook edition of the novel, Card stated that Ender's Game was written specifically to establish the character of Ender for his role of the Speaker in Speaker for the Dead, the outline for which he had written before novelizing Ender's Game.

In his 1991 introduction to the novel, Card discussed the influence of Isaac Asimov's Foundation series on the creation of the novelette and novel. Historian Bruce Catton's work on the American Civil War also influenced Card heavily. He also derived the name and basic function of the ansible from Ursula K. Le Guin's works.

[edit] Awards and impact

Ender's Game was the winner of the Hugo Award for best novel in 1986<ref>The Hugo Awards, 1986</ref> and the Nebula Award for best novel in 1985,<ref>1985 Nebula Winners</ref> two notable awards in science fiction. It was reprinted in a slightly revised edition in 1991. The following year, the sequel Speaker for the Dead also won both awards; Card is the only author to have won both awards in consecutive years.<ref name="fresco book"/> The popular musical act Dashboard Confessional released a song titled "Ender Will Save Us All" in homage to the novel. However, the song itself makes no obvious references to the book, other than the title. (Ender is also the singer's middle name).

Several schools around the world have adopted Ender's Game as required reading, some for its psychological aspects, others for its science fiction background. Some examples include:

[edit] Character list

[edit] Wiggin family

[edit] Battle school characters

[edit] Novel series

Card went back and expanded the short story into a novel after realizing that he wanted to use Ender as a main character in another novel, Speaker for the Dead. Card has in fact written several more sequels, spawning the Ender's Game series. The more metaphysical nature of the later books has reduced their popularity in some demographics, but increased circulation in others.[citation needed]

Two series were spawned from the original book:

[edit] Film

Main article: Ender's Game (film)

As of December 15, 2005, all previous attempts to write a script have been dropped. Card himself has announced he will be writing a new script not based on any previous one, including his own.

As of March 22 2006, Warner Brothers and Orson Scott Card have extended their option on the film version of Ender's Game and Ender's Shadow. Card is still writing the screenplay.

[edit] Criticism

John Kessel published in the spring 2004 issue of Foundation, the International Review of Science Fiction an article titled "Creating the Innocent Killer," which is a critical deconstruction of the moral worldview Card propounds through Ender. He describes there how Card and his characters manipulate the reader's point of view throughout the book so that Ender can commit murder several times and, ultimately, genocide of a species (albeit unknowingly), while retaining our sympathy and remaining innocent. He takes issue with Card's supposed assertion that the morality of an act is based solely on the intentions of the person acting.

The three books following "Ender's Game" continuing the same story (Speaker For the Dead, Xenocide and finally Children of the Mind) expand the moralistic ideas posed in the novel to new levels according to Card's philosophy, notably concerning the dealings of humans with inscrutable alien species. (In fact, this entire morality debate is restated at the outset of Speaker For the Dead through a conversation between Ender and some of his Calvinist students).

Ender's Game is also occasionally criticized in reference to its literary merit.[citation needed] Critic Norman Spinrad critiques Ender's Game in several of his essays collected in Science Fiction in the Real World. Card freely admits, in the revised edition's introduction, that his novel is not "fine writing" by any means. Card noted most criticism of Ender's Game is based on its lack of artistic qualities. He justifies himself in that he sees writing as a tool to convey a story, and not the layered, and sometimes cryptic, art form of more literary prose, a style Card describes as "muddled".

[edit] Notes

<references/>

[edit] References

[edit] External links


Orson Scott Card's Ender's Game series
Ender Quartet Ender's Game | Speaker for the Dead | Xenocide | Children of the Mind
Bean Quartet Ender's Shadow | Shadow of the Hegemon | Shadow Puppets | Shadow of the Giant
Additional books Shadows in Flight | Ender in Exile: Ganges (working title)
Short stories First Meetings: "The Polish Boy" | "Teacher's Pest" | "Investment Counselor"

Intergalactic Medicine Show: "Mazer in Prison" | "Pretty Boy" | "Cheater"

Books | Characters | Concepts
es:El juego de Ender

fr:La Stratégie Ender he:המשחק של אנדר pl:Gra Endera zh:安德的游戏

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