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Killobyte

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<tr><td colspan="2" style="text-align: center;">Image:Killobyte.JPG</td></tr> <tr><th>Country</th><td>United States</td></tr><tr><th>Language</th><td>English</td></tr><tr><th>Genre(s)</th><td>Science fiction</td></tr> <tr><th>Media Type</th><td>Hardcover</td></tr><tr><th>Pages</th><td>304</td></tr><tr><th>ISBN</th><td>0399137815</td></tr>
Killobyte
AuthorPiers Anthony
PublisherPutnam Pub Group
Released1993

Killobyte is a 1993 novel by Piers Anthony. This book explores a virtual-reality world in the context of the internet, and although originally intended to be an action-adventure story, it is more of a character study. It is a cult-favourite because of its forays into hard virtual-reality, as well as its technical inaccuracies.

The story follows Walter Toland, a paraplegic former policeman, and Baal Curran, an angst-ridden, diabetic teenage girl, get to know each other as they enter into a game that initially calls for them to rescue a princess from a castle. But then they find themselves trapped inside the simulation by a hacker named Phoney Phreak. While the character-bodies they wear in the computer world are in no danger, their real bodies (Baal's weakened by diabetes and Walter's by a bad heart) are very much at risk.

The novel features many different virtual realities, such as the Old West, a medieval castle, and a war-stricken Beirut.


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