Street Fighter (video game)
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Street Fighter<tr><td colspan="2" style="font-size: 100%; text-align: center;"> </td></tr>
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|---|---|
| Developer(s) | Capcom
<tr><th style="background-color: #ccccff;">Publisher(s)</th><td>Capcom</td></tr><tr><th style="background-color: #ccccff;">Designer(s)</th><td>Takashi Nishiyama (director) |
| Release date(s) | August 1987 |
| Genre(s) | Versus fighting |
| Mode(s) | Up to 2 players simultaneously |
| Platform(s) | Arcade, TurboGrafx CD, DOS
<tr><th style="background-color: #ccccff;">Input</th><td>8-way Joystick, 6 Buttons</td></tr><tr><th style="background-color: #ccccff;">Arcade cabinet</th><td>Upright</td></tr><tr><th style="background-color: #ccccff;">Arcade display</th><td>Raster, 384 x 224 pixels (Horizontal), 1024 colors</td></tr> |
Street Fighter (1987) is the first fighting game in the Street Fighter series. It centers on Ryu as he travels the world to battle various warriors.
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[edit] Gameplay
The game begins with the player being prompted to choose one of two flags (or four, depending on the dip switch settings) as the destination of their first fight. There are four countries to choose from: the US, Japan, England and China. Once a country has been selected, the player must fight against the nation's two fighters in best two-out-of-three matches. Once the player has defeated both of the nation's fighters, they must go through a bonus round before proceeding to the next country. Once all four countries have been cleared, the player character travels to Thailand for the last two opponents in the game.
There are two types of bonus rounds in the game: one in which the player must break wooden boards held by three or four men (depending on your progress) and another in which the player character must break a pile of cement with proper timing.
Unlike the subsequent Street Fighter games, the player cannot choose their own character. Instead, the first player is assigned to play as Ryu, while a second player can join in and play as Ken in competitive matches. The player can perform all three of Ryu and Ken's signature special moves, but they are very difficult to do due to the game's controls, and thus are referred as the "secret moves." Due to the unbalanced nature of gameplay, doing 1 or 3 of these moves could easily defeat an opponent in a matter of seconds.
[edit] Characters
[edit] Playable
[edit] Opponents (non-playable)
[edit] Quotes
- You've got a lot to learn before you beat me. Try again, kiddo! - Opponent wins
- What strength! But don't forget there are many guys like you all over the world. - Player wins
- I wish you good luck. - After a 2-player match
- You've outlasted the best. You are now the strongest Street Fighter in the world! - Player wins against Sagat
[edit] Trivia
- Directed by Takashi Nishiyama (credited as "Piston Takashi"), he would later leave Capcom for SNK and developed most of their fighting game series (including Fatal Fury and Art of Fighting). A strong similarity is evident between Street Fighter and these early SNK fighting games (e.g., Ryu as compared to Ryo Sakazaki from Art of Fighting, Mike as compared to Michael Max from Fatal Fury and Mickey Rogers from Art of Fighting). [1] [2] [3] [4]
- Finishi Hiroshi, the planner of this game, is one of the directors/producers in Art of Fighting series. [5] [6] [7]
- Street Fighter was ported to the TurboGrafx CD under the title of Fighting Street and it was the only console port of the game for a while. In 2006, Capcom released Capcom Classics Collection Remixed for the PSP which includes an arcade-perfect emulation of Street Fighter. This is also included on Capcom Classics Collection Vol. 2 for the PlayStation 2 and Xbox, also released in 2006.
- In the English versions of the game, Ryu's and Ken's voices were dubbed so that they yelled the names of their moves in English (i.e: Ball of Fire, Dragon Punch, Hurricane Kick). The localizations of the subsequent games left the character voices in their original Japanese language.
- The location test version of the game featured two large pressure-sensitive punching pads for each player which determined the strength of their character based on how hard they were punched. However, due to repeated abuse of this system, the two punching pads were replaced by the now classic six-button system.
- In Birdie's stage, a graffiti doodle of Bill Cravens (Capcom USA's vice president during the release of the game) can be seen on the background. The same stage also features posters of popular punk bands, Velvet Underground and Ian Dury and the Blockheads. There is also a poster for Ristorante Donnaloia, an expensive, famous Italian restaurant in Kobe, Japan, which still exists to this day.
- The two Japanese opponents (Retsu and Geki) are named after violent emotions.
- The two British opponents (Birdie and Eagle) have a golf motif on their names.
- The two Thai opponents (Adon and Sagat) follow a feline-based motif on their techniques (Jaguar and Tiger).
- According to the later Street Fighter Alpha backstory, Ken did not compete in the first World Warrior tournament (despite being a playable character in the game). Instead, he competed in the US Martial Arts tournament and defeated then champion Charlie (known as "Nash" in Japan).
- A DOS version of the game was produced by Hi-Tech Expressions. It featured similar gameplay with smaller EGA and Tandy graphics and simple PC speaker sound. (The packaging used screenshots of the more attractive arcade version)
[edit] External links


