Francais | English | Espanõl

True Crime: New York City

From Wikipedia, the free encyclopedia

Jump to: navigation, search
True Crime: New York City<tr><td colspan="2" style="font-size: 100%; text-align: center;">Image:True Crime- New York City.jpg</td></tr>
Developer(s) Activision

<tr><th style="background-color: #ccccff;">Publisher(s)</th><td>Luxoflux</td></tr>

Release date(s) November 15th, 2005 (PlayStation 2, Xbox)
March 24th, 2006 (PC)
Genre(s) Action
Mode(s) Single player

<tr><th style="background-color: #ccccff;">Rating(s)</th><td>ESRB: Mature (M)
PEGI: 18+
BBFC: 18</td></tr>

Platform(s) PlayStation 2, Xbox, GameCube,Windows

<tr><th style="background-color: #ccccff;">Media</th><td>DVD</td></tr>

True Crime: New York City is an urban adventure video game published by Activision and developed by Luxoflux for the Xbox, PlayStation 2, and GameCube consoles. It was released to Windows-based computers on March 24th, 2006. It is a sequel to True Crime: Streets of LA.

Contents

[edit] Voice cast

[edit] Story

The storyline follows Marcus Reed, a gang member who inherited his father's criminal empire in New York when he was taken to jail. After several years of being in control of what his father established, Marcus is betrayed by a friend and assumed dead after an ambush. Covered in blood and injured, Marcus shows up unexpectedly at the betrayer's house to exact revenge. After a bloody, running gunfight with gang members that want nothing more to do with Marcus, he corners the betrayer in a building basement and guns him down. Dropping his empty Uzi, Marcus is almost shot and killed by a gang member that was hiding during the fight before he is saved by a detective in the NYPD named Terry.

Isaiah Reed (Marcus' father) and Terry have been friends for a long time. Terry tells Marcus that he should be ashamed of the level he's sunk to. Although Marcus willingly offers to allow Terry to arrest him, Terry refuses. He says that he's going to cover up Marcus' involvement in the shoot-out, but this will be his final chance to clean up his act before he's left to the mercy of the NYPD. Marcus agrees, and shuffles off to tend to his injuries. As he does so, Terry looks around at the carnage and sighs.

Flash forward five years and Marcus is now an officer of the NYPD, having worked the beat for four years to become one of the precinct's best street cops with Terry's mentoring and guidance. At the urging of Terry, he applies to test for his Detective's badge and a transfer to the Organized Crime Unit. After passing the test with flying colors, Marcus is issued his badge and is now a part of the OCU as a plain-clothes detective. To celebrate, Terry takes Marcus out onto the streets to teach him some of the basics of his new job. After completing a few tasks and breaking up a bar fight, Marcus and Terry go to the jail cell where Marcus' father is incarcerated. There's some animosity between Marcus and his father, but Isaiah and Terry get along quite well. The visit is cut short by a phone call to Terry. A contact for a case he's working on has called a meeting in another part of town. Marcus and Terry hurry to the contact point. Before getting out of the car, Terry instructs Marcus to come in guns blazing if he's gone for too long. As Terry walks into the building with a briefcase (it is not specified if the briefcase carries cash or drugs), Marcus leans over to pick up some of Terry's cigarettes that have fallen out of the glove box. A heartbeat later, a massive explosion sends the undercover squad car flying through the air.

Back at the precinct, a somber Marcus is informed that Terry was killed in the explosion. Due to his lack of experience, and with Terry no longer there to help him out, Marcus is transferred back to the Street Crime Unit under the command of Lieutenant Deena Dixon. She informs Marcus that he will be going back out on the street as a plainclothes cop while the department investigates Terry's murder. As Marcus resumes his duties, he is contacted by a member of the FBI named Gabriel Whiting, who requests a meeting in a parking garage downtown. When Marcus arrives at the garage, he is greeted by Whitting. The FBI agent informs Marcus that a member of the OCU is a mole and likely organized Terry's death. Whiting does not know who, but does know that Terry was working with four major crime syndicates - The Magdalena Cartel, The President's Club, The Palermo Mob, and the Shadow Tong. Whiting wants Marcus to investigate these four crime groups to determine Terry's killer. After being given a folder with information on the Magdalena Cartel, Marcus sets off on his mission of revenge while attending to his street cop duties at the same time.

[edit] Endings

Good Cop Ending Victor Navarro comes to Grand Central Station to find Marcus and Gabriel Whitting waiting at his locker. Gabriel tells Navarro that he has a warrant and tells him to open his locker. Victor does so... revealing a clothes bag and some golf clubs. As Victor taunts Marcus, however, the bag falls down, revealing millions of dollars in cash. Whitting arrests Victor on the spot. As Navarro is carted off, Whitting tells Marcus to get some rest. Down in the subway station, however, Marcus is greeted by the one he least expects: Terry, alive and well. Marcus realizes the truth at last: Terry was the mole the whole time! He knew Gabriel was on to him, so he faked his death and framed Victor for his crimes. When Marcus arrested the crime heads, he had unwittingly protected Terry from gang vengeance. Terry attempts to get Marcus to join him and enjoy the money in Mexico, but Marcus is angry with Terry for tricking him. Struggling between repaying his debt to Terry and doing what's right, Marcus tells Terry to surrender. Terry escapes onto a train and Marcus follows in hot pursuit. Chasing Terry, Marcus corners him in the back of the train. Terry unhooks the train cars and starts to make his getaway. Angry, Marcus shoots wildly at the train car, eventuly causing it to flip over, causing the rest to crash into it! Marcus runs, barely escaping with his life. Later, Marcus talks with Whitting and Dixon as Terry's dead body is pushed away on a hospital bed. In return for catching Terry, Whitting promises to give Marcus' father another chance with the D.A. Marcus walks out of the station, wondering if he did the right thing.

Bad Cop Ending Victor Navarro comes to Grand Central Station to find Marcus and Gabriel Whitting waiting at his locker. Whitting tells Navarro that he has a warrant and tells him to open his locker. Victor does so... revealing a clothes bag and some golf clubs. As Victor taunts Marcus, however, the bag falls down, revealing millions of dollars in cash. Whitting arrests Victor on the spot. As Navarro is carted off, Marcus taunts Victor. Infuriated, Victor grabs a gun from one of the officer and shoots Whitting, killing him. Marcus chases Victor onto a run-away subway train. After a brief gunfight, Victor ambushes Marcus, making Marcus lose his gun. Marcus and Victor have a fistfight, and Marcus wins by throwing Victor off the train. As Victor's body is carted off, Dixon is disgusted knowing that Victor may have been an asshole, but not a dirty cop. Dixon tells Marcus to get some rest. As Marcus sits on the bench, Terry shows up, with Marcus telling Terry that he knew it was him all along. Terry asked him why did he arrest Victor. Marcus replied that he hated Victor's guts. Terry congratulates Marcus saying that they both are alike, and tells Marcus to come with him to Mexico. Marcus, however, gets enraged at Terry for being used like a tool. Terry hands Marcus a bag full of cash, with Marcus threatening a gun at Terry's face. Terry asks, "After all I've done for you?" Marcus replies with his line from his gangster days, "Motherfuckers with no loyalty don't deserve to live." Marcus shoots Terry. Marcus attempts to walk away with the cash, but sits back down on the bench looking at his badge with shame.

[edit] Characters

[edit] Features

[edit] New York City

True Crime: New York City features a street-accurate recreation of Manhattan and its many landmarks. Bridges such as the Brooklyn Bridge that lead off the island, however, are blocked off. Parks such as Washington Square Park and Central Park are accessible, but the Statue of Liberty is not. Grand Central Terminal is the only major landmark that can be entered any time by the player (though the subway stop there is inaccessible for most of the game). In the game's story, the other major landmark that is featured as a setting is the American Museum of Natural History.

Other landmark buildings such as the Empire State Building, the United Nations Headquarters Buliding, St. Patrick's Cathedral, and the Chrysler Building are present but cannot be entered, and a few areas such as the Columbia University campus are not recreated exactly as in real life. The World Trade Center site is depicted in its 2005 condition: cleaned up and closed off.

[edit] Transportation

Besides traveling on foot or driving vehicles as in the first True Crime game, the player now has the ability to use the extensive and accurately recreated New York City subway system. Though the Brady Games strategy guide's subway map shows the various subway lines using different colors as in real life, the player does not need to transfer to different lines in the game to get to the various stations. The stations themselves are all presented in the same basic set-up, but the signage at each station does change to reflect whichever station it is supposed to represent. The station at Grand Central Terminal is inaccessible during most of the game (although it can be seen past the gates that block the stairs), but it is featured as a prominent setting for the game's finale.

Players can also get a ride from the iconic yellow NYC taxicabs that drive around the island (the taxis can still be commandeered like other vehicles if the player scares off or incapacitates the driver).

Both new modes of transportation require a minimal fee.

[edit] Differences from True Crime: Streets of LA

True Crime: New York City includes all of the features of the previous game, namely a "sandbox"-style of gameplay, option to fight crime, the choice to be a good cop (fight crime, take down perps non-lethally, etc.) or a bad cop (kill innocents and fellow officers, using lethal force, damaging property, accepting bribes, and causing chaos in general), and different endings (though simplified to either a good cop or bad cop ending instead of the previous game's branching storyline). Also, instead of allowing the player to proceed down a different mission path upon mission failure, they have the option of doing an informant mission to get back on track with the main storyline.

The game is also said to have upgraded old features and added new features, along with better graphics and sound including the use of motorcycles and new weapons. The player can no longer duel wield assault rifles and shotguns, but the game has a much improved aiming and auto targeting system. Additionally, players are now able to customize their own arsenal of melee weapons and firearms, instead of being limited to a single, upgradeable pair of pistols.

True Crime: New York City also has noticeably more blood and gore than the first title. For example, the player can take a Katana and completely dismember an innocent civilian on the street. The civilian screams horrifically and, armless and legless, falls to the ground bleeding excessively. The limbs will still sit on the ground bleeding and the player can pick them up and use them as weapons, with blood still spouting out the top. The player can also completely decapitate people and use their skull as a weapons, or slice the top half of their head off and visibly see the brain inside.

The game also features much more profanity (especially from civilians) than Streets of LA.

[edit] References to pop culture

The game contains several references to real-world events: For example when Reed is chasing a mobster and the mobster phones for help, he tells the person on the phone to bring everyone and shouts "EVERYONE!" another time - a reference to Norman Stansfield, a corrupt DEA officer played by Gary Oldman in the 1994 movie Léon.

At another point, while Reed is driving a cab, the passenger he's carrying gets a phone call from "Paris" who apparently tells about 'another tape' - this is most likely a reference to Paris Hiltons world-famous sex tape.

[edit] Reception

The game received mixed reviews from critics; some admired its vast depiction of Manhattan and improvements in gameplay, but others derided its graphics, story and numerous bugs. Its sales fell short of Activision's expectations. [1] Issues such as the very low framerate kept an average game from making any splash in the already long list of GTA knockoffs. Many say that low sales of the game were due to bad frame rates, technical issues, frequent lockups, and the fact that the game's production appeared to have been rushed for a Thanksgiving/Christmas release. Though pre-release interviews with game developers revealed that True Crime: New York City was to be the first part of a two-part series, no additional news about the fate of the second part has been revealed since the game's release.

Another fact that many fans found disappointing was the fact that the game failed to depict all five New York City boroughs. Rather, the game concentrated solely on Manhattan, as that is the only borough that non-New Yorkers are likey to be familiar with. In comparison, True Crime: Streets of L.A. depicted 240 square miles of Los Angeles.

There were also numerous complaints of game-stopping glitches that prevented a player from continuing the game. One such example occurs during a mission where you must throw an enemy over the side of a container on a ship, however for some reason it becomes impossible to throw the enemy from the container, meanwhile the enemy can stll throw the player off, thus preventing the player from moving to the next mission. This glitch is commonly found on copies produced for the Xbox.

[edit] Original score

True Crime: New York City has a new feature in the audio department. An original score produced by Sean Murray brings out the urban sound of New York. It sets apart the licensed tracks in the game.

[edit] Cheats and Secrets

[edit] Secret Debug Menu

On the Playstation 2 version of the game go to compstat menu and press right then R1 and L1 then left and for less than 1 second then you will see the music player with a compstat background. Press left and you will enter a secret debug menu. Be aware that glitches could affect your game. It may take several attempts before you can do it.

[edit] Puma Shoe Store location

Puma shoes and located around Manhattan that can be collected by the player. Once all pairs of shoes are found, the player can visit a special Puma Show Store located along Broadway between Spring and Broome.

[edit] Soundtracks

Original tracks
Licensed in–game tracks

[edit] External links

sv:True Crime: New York City

Personal tools